CrysCo Update Notes – May 13, 2018

5/13/2018 – May 13th Update Notes

This past sprint revolved around implementing an overhauled deck editor and refreshing card functionality in Intellect.

Deck Editor:

  • We are pleased to announce the newly updated deck editor and collection viewer, which hasn’t been a part of Crystal Companies for a long while.
  • Each player has been temporarily given the full library of available cards.
  • You can now create fully customized decks.
  • Searching and filtering a collection can be done via the filter buttons or search field at the bottom of the deck editing view.

Card Updates

Intellect (Orange)

  • Gave a cost to Imperial Mason‘s Repair ability. Reduced its move/los from 4 to 3.
  • Increased Imperial Reaver’s Reinforce trigger range from 1 to 3. Gave a condition duration of 2 turns.
  • Reduced amount Imperial Reaver‘s Reinforce reactive ability from 2 to 1.
  • Changed Link Lightning so it can target any target multiple times.
  • Reduced cost of Link Lightning from 4I to 3I
  • Fixed name spelling of Revivify.
  • Changed Revivify to refresh 1 structure unit and increased its cost from 2I to 4I.
  • Fixed subcard types of Buttress so that its image is rendered correctly.
  • Gave a 1-turn cooldown to Zligen Reactor.
  • Fixed info text of Zligen Carbine’s triggered ability to read correctly.
  • Reduced Siege Zepplin’s health from 11 to 10.
  • Changed Shockwave to not target Command Posts.
  • Decreased cost of Shockwave from 5I2C to 4I2C
  • Decreased cost of Electrify from 5I to 4I.
  • Reduced attack of Imperial Engineer from 3 to 2.
  • Reduced amount of Overdrive from 2 to 1.
  • Gave a 1-turn cooldown to Imperial Channeler’s Transmute trigger.
  • Fixed an issue with Zligen Carbine where its ability would disappear.

Nature (Green)

  • Changed Boskstrider’s Nurturing Tune to have a cooldown and give +3 health instead of +2.

Wealth (Yellow)

  • Changed cost of Helmscross Commando from 1C3W to 2C2W.
  • Reduced Gunpowder Charge’s Building Razer from 2 to 1.
  • Gave a cooldown to Gunpowder Charge’s abilities so that they never trigger more than once.
  • Reduced Drake Isle Madcap‘s movement from 5 to 4.


  • Reduced Stone Giant‘s attack from 3 to 2 and movement from 3 to 2.


  • Added a new control to drag the camera while holding down the middle-mouse button.

Bug Fixes

  • Fixed issues with line of sight updates so that the correct area of vision is displayed when moving and teleporting.
  • Fixed a display issue where refreshing stats would also cooldown abilities and updated conditions on client.
  • Updated ability text parser to stop appending trigger ids to the beginning of the text.
  • Fixed an issue with movement path costs so that they no longer cost 1 extra than they should.
  • Fixed an issue with the Keeps investment where it would not give +2 attack to structures.
  • Fixed an issue where captain costs did not update correctly and caused a player to have negative resource.
  • Fixed an issue where the result of the match always was displayed as “Defeated”.
  • Fixed Zligen Carbine’s ability text to show condition duration.
  • Fixed issues with AI player not moving its units.
  • Fixed issues with death count on skirmish report.


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