Winter Begins, Work Continues

Winter is coming / here, and we are hunkering down, keeping warm next to our PC towers and basking in the white monitor glow while the snow falls outside. As nice as that sounds, it also means we are still cranking out updates to Crystal Companies. Community building and onboarding ...
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CrysCo Update Notes – October 4, 2018

10/4/2018 – October 4th Update Notes In this update we focused on streamlining starting a skirmish, enriching the starting scene, and refining the Nature faction. Game Changes Upgrading a unit now costs an additional faction resource. Reworked the starting scene to be a 3D environment. There are three clickable zones ...
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A picture of the new 3D menu screen

The Creppy/Spoopy Monthly Update

Hello all, and welcome to the October Crystal Companies monthly update. Since our last post, we have implemented a slew of sweet upgrades into the game. If you haven't yet, join our Discord channel so you can get your very own alpha Steam key! Find the scary-good update details (if ...
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CrysCo Update Notes – September 12, 2018

9/12/2018 – September 12th Update Notes We have constructed several new battlefields, made several significant game changes, and grinded out a ton of bugs and user experience issues. Game Changes The market is no longer available unless you own a unit with the Trading Post sub-card type. The investments window is ...
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rock pile

Things Fall into Place

It's not quite fall, but things are coming together nicely as summer concludes. Not only are the procedurally generated battlefields improving daily, but the visual style of Crystal Companies is cohering nicely as well. Progress and plans for the future abound in this end-of-summer/beginning-of-fall update! Procedural Generation: The Latest This ...
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