Hello all, and welcome to the October Crystal Companies monthly update. Since our last post, we have implemented a slew of sweet upgrades into the game. If you haven’t yet, join our Discord channel so you can get your very own alpha Steam key! Find the scary-good update details (if I do say so myself) below.
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Marketplace, Investments, and Main Menu Screen
There have been a few major substantive changes to the user interfaces of the game that also happen to be cosmetically and experientially noticeable as well.
First off, the marketplace and investment windows have been removed, and their functionality (or at least the parts deemed to be relevant) have been rolled into interactions within the environment itself. Now when you claim build sites, you receive certain universal upgrades specific to the structures you build.
Second, the main menu screen received an interesting overhaul–now, instead of a 2D menu, there is a 3D scene that makes navigation more intuitive (we hope!).
(Try it out for yourself–get a Steam key here.)
Will made several major upgrades to the hand UI, making it smoother and more functional overall. This short video demonstrates these changes:
New Standard Maps
The cat’s out of the bag: in addition to the procedurally generated “unknown” (random) map feature that was added recently, there are now also a number of new standard maps.
Not only that, but some of these maps include entirely new interactable units like boats, and bears, and boars (oh my!).
On the Horizon
We hope you will be our guests and test out some of the big changes coming to Crystal Companies over the next few months. Lately we’ve added a new stream to our Twitch schedule (http://twitch.tv/crystalcompanies), played a bunch of community matches (more to come), and been to some really fun local events (also more to come). As always, check out our Twitter for intermittent updates (and Discord of course). Have a creppy/spoopy month!