As we approach the release of a Crystal Companies: Expeditions (CCX) demo, we have a few final updates to share, as well as details on how you can join our community of beta testers! πŸ•ΉοΈ

New Explore Mechanic & Incidents

πŸ—ΊοΈ Exploration

In addition to playing through common scenario modes, exploring enables players to encounter additional minor events in between. Exploring can provide opportunities to find unique items or trade with a traveling merchant.

However, exploring can result in unintended consequences that derail your expedition temporarily; for instance, bandits can steal your wagon’s wheels!

One example of an incident: Tormented bones show up chasing an unfortunate traveler, and it’s up to you to decide what to do about it, if anything.

πŸ’€β›ˆοΈ Incidents

During scenarios there are now random incidents, which, like the changing of weather, add layers of strategy to basic scenario objectives. This can include the arrival of merchants, mercenaries, and undead adversaries, as well as natural disasters.

UX/UI

Lots of quality of life changes took place this month, mainly to make transitions easier to understand and give more information about items and contracts in game. Overall we are steadily making portions of the game less confusing (we hope!).

The updated company view on the expedition screen allows you to view all current contracts, and their abilities.
The updated design of the unit detail view enables it to fit better with the overall UI design.
We cleaned up the dialogue view design to make more sense overall and fit with UI design better.
The updated end-of-skirmish experience streamlines the looting/company growing process into several discrete steps as well as incorporating story elements, making it easier to take charge of your company.
Agents now show previews in the inventory view, and when upgrading an agent in the shop you can now view the upgraded agent before you choose to purchase the upgrade.

Bonus Update: Battle Map Studio

Awhile back we received an unexpectedly large amount of love for the map editor our developer, Bradley, created to make generating battlefields in Crystal Companies easier.

Now this tool is getting a full beta release as a standalone application! Dubbed “Battle Map Studio,” the editor makes creating and manipulating 3D, procedurally generated environments for RPGs or other games super straightforward and satisfying.

Find out more on Bradley’s website, including how you can become a beta tester 😊

On the Horizon

Crystal Companies: Expeditions is on the verge of release, and we continue to be optimistic about the progress we are making.

Beta testing for CCX should begin in another month or so (🀞). In the meantime, join us on Discord or follow us on Twitter for more frequent updates, and so that you can be among the first to know about the upcoming release!

And thanks as always for joining us on this journey. πŸ™

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